Hi, IM SWAPNIL
I am a passionate Lead 3D Animator & Producer specializing in high-quality character animation for games, simulations, and interactive media.

Email : Swapnil220@hotmail.com
Address : Mumbai, Maharashtra




With expertise in animation pipelines, team leadership, and cross-disciplinary collaboration, I create immersive experiences optimized for PC, WebGL, VR, and mobile platforms. My work blends technical precision with artistic storytelling, ensuring smooth workflows and high-impact animations. Let's create something incredible together!

Demo Reels

Shot 1 - where is christina
Acting/Body Mechanics
Maya
Mocap
Hand Key
Shot 2 - Fight club
Cinematic animation

Blender
Hand Key
Shot 3 - Queen Bee
Character Selection animation
Blender
Hand Key
Blender
Hand Key
Unity

Shot 4 - FPS
Steam Punk Shooter animation













K9 TACTICAL EMERGENCY MEDICAL SIMULATOR (K9 TEMS)
Senior Animator
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Role: Led a team of two animators in creating realistic character animations.
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Tools: Utilized 3ds Max for animation and integrated assets into the Unity game engine.
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Contributions: Animated the majority of characters and
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significantly contributed to the project's cinematics.
SURGICAL SIMULATION (OPENMG TOOLKIT)
Lead Animator and Cinematic Designer
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Role: Led the animation team in developing realistic and
interactive surgical simulations. -
Tools: Utilized 3ds Max for creating detailed animations
and integrated them into the Unity game engine. -
Contributions: Animated characters for mixed reality
surgical interactions, enhancing the realism and
educational value of the simulation. .
OUTBREAK VR GAME
Animator and Cinematic Designer
-
Role: Served as the primary animator and cinematic
designer for "Outbreak," a VR game developed for the
Oculus platform by Maanas Games. -
Tools: Utilized Blender software to create immersive
animations and cinematic sequences. -
Contributions: Collaborated with a small, dedicated team
to overcome challenges in VR development, delivering a
compelling and immersive gaming experience. -
Link: https://swapnil220.wixsite.com/swapnilwelling/outbreak
HANDS-FREE MEDICAL SIMULATION
Lead Animator
-
Role: Led the animation team in developing immersive,
hands-free medical simulations for the Meta Quest 2
platform. -
Tools: Utilized Blender for creating detailed animations
and integrated them into the Unity game engine. -
Contributions: Developed naturalistic hand motion
controls for virtual and mixed reality medical
interactions, enhancing the realism and educational value
of the simulations.
Projects


ACCENTURE – TRAINING GAME
Senior Animator
-
Role: Led the animation team in developing character and
background animations for a corporate training game. -
Tools: Utilized 3ds Max for creating animations and
integrated them into the Unity game engine. -
Contributions: Oversaw and contributed to the animation
of all characters and extras, ensuring cohesive and
engaging visual storytelling. -
Link: https://www.youtube.com/watch?v=ga6dIj6AQOs
https://www.youtube.com/watch?v=fykQgbELMBo&t=2s
GO NISHA GO (Award winning)
Lead Animator and Cinematic Designer
-
Role: Led the animation team in developing character
animations and cinematic sequences for "Go Nisha Go,"
an interactive role-playing game designed to empower
young girls in India. -
Tools: Utilized Blender to create engaging animations and
integrated them into the Unity game engine. -
Contributions: Developed animations that enhanced the
storytelling experience, contributing to the game's
educational impact on topics such as reproductive health
and decision-making.
GO BRO
Lead Animator and Producer
-
Role: Led the animation team in developing character
animations and cinematic sequences for "Go Bro," an
interactive role-playing game designed to empower young
boys in India. -
Tools: Utilized Blender to create engaging animations and
integrated them into the game engine. -
Contributions: Developed animations that enhanced the
storytelling experience, contributing to the game's
educational impact on topics such as relationships and
personal growth.